package accel.movement;

import accel.movements.Attack;
import accel.dataholders.Character;
import accel.movements.SimpleHit;

public class StandardAttackSet extends AttackSet{
	
	public StandardAttackSet(Character parent)
	{
		attacks = new Attack []{new SimpleHit(parent)};
	}
	
	private StandardAttackSet(Attack [] arr)
	{
		attacks = arr;
	}
	
	@Override
	public AttackSet generateForParent(Character parent) {
		return new StandardAttackSet(new Attack [] {new SimpleHit(parent)});
	}

}
